Staying safe sounds simple, but the Corpser’s legs are armored, meaning you’ll only be able to damage them when they’re raised. The impact zones are marked by a red area that targets the location of your units. The Corpser, for example, raises its legs one turn before slamming them down, creating impact zones that will cause huge damage to anyone caught within it (friend or foe). Each boss has unique mechanics that will push players out of their comfort zones and force them to fight on the monster’s terms. These boss battles have been intricately designed to be the ultimate combat puzzles and challenge players tactically. So, we saw a perfect entry point in the story to incorporate big boss battles into the game, which is a huge, unique entry for the genre. Can you speak to these inclusions?īielman: In regards to boss bottles, in Gears Tactics, your role is to hunt down Ukkon and shut down his deadly monster production line. Gears Tactics introduces several fresh mechanics to the genre that include boss battles, customizable troops, and aggressive melee-focused enemies. So the strategy genre was a natural fit, and we viewed Gears Tactics as a way to grow our franchise in a way that felt true to its identity while also opening it up to a new audience that hasn’t interacted with it before. It’s about flowing through cover to create flanks, coordination among teammates, and exploiting opportunities to push your offense. Elaborating on how the team was able to offer a unique take on the genre, they discuss how they implemented boss battles, incorporated RPG elements, and removed the traditional turn-based grid.Ĭan you delve into what inspired the team to make a turn-based strategy game with the Gears franchise?ĭesign Director Tyler Bielman: We love tabletop games, and we’ve always viewed the Gears of War franchise as having very strategic gameplay. The two talk about what inspired the team to go down the strategy-game route, elaborate on how they incorporated a sophisticated AI system, speak to how they balanced fidelity with performance, and discuss how they developed a game that offers depth and accessibility. To get a deeper understanding of how the development team behind that game was able to use Gears’ framework and transition from shooter to tactical strategy title while maintaining the feel of the beloved franchise, we interviewed Design Director Tyler Bielman and Technical Director Cam McRae. This bold departure paid off with review sites like Daily Star writing, “ Gears Tactics is a brave new take on the turn-based strategy genre, executed to perfection.” Gears Tactics is currently available for PC and you can read our review to learn why it’s so good.Developed by The Coalition and Splash Damage Games, Gears Tactics takes the iconic Gears of War shooter formula and turns it on its head by delivering a highly polished top-down turn-based strategy game. The update will be available on the PC version as well. Enhanced controller support – Optimized experience for Xbox controllers on console and PC.New Supreme equipment – The new Supreme equipment rewards players with powerful gear to play through the campaign, defying massive bosses and facing the new Deviant enemies.New powerful enemies – Deviant enemies are introduced in Gears Tactics, adding a new layer of challenge in the battles, with special abilities that will defy the players’ strategies.In Gears Tactics, Jack is a new hero that changes the dynamic of the encounters, with 20+ new skills ranging from empowering auras to hijacking and controlling enemy units. Jack joins the fight – Gears of War’s signature companion bot, Jack will join Gabe and the heroes of Gears Tactics as a new playable character.The game is also getting a major update on the same day.
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